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1. [Feature] Damage-Resist modules for Infantry - in Feedback/Requests [original thread]
(In the following IGÇÖm largely ignoring how things work in EVE) Proposal : Infantry modules giving passive resistance. Rationale : Recent Dropsuit changes has introduced the concept of Damage Type specific resistance to infantry, via the Se...
- by G Torq - at 2014.04.10 13:31:00
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2. DUST 514 APP - in Feedback/Requests [original thread]
Support the calls for CREST and SSO, and perhaps we can build the App(s) ourselves?
- by G Torq - at 2014.04.10 13:18:00
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3. SP requirement to enter Faction Warfare - in Feedback/Requests [original thread]
Talos Vagheitan wrote: TL;DR How to improve FW 1.) Introduce SP requirement to enter FW (100,000 - 500,000 or so) 2.) Instead of all four races selected by default, make your race selected by default 3.) Introduce racial starter fits. Migh...
- by G Torq - at 2014.04.09 08:53:00
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4. [Request] Revising projective damage profile - in Feedback/Requests [original thread]
The-Errorist wrote: The damage profile of projectile weapons, CR, HMG, SMG, is -5% damage to shields and +10% damage to armor. Compared to the other damage profiles, the projectile damage profile has an unfair advantage; all of the other damage...
- by G Torq - at 2014.04.09 03:23:00
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5. A change to brick tanking - in Feedback/Requests [original thread]
See my current post about market-trends for Shield Extenders vs Armor Plate - I'd think simply increasing the penalty on armor-plates is a valid option, but besides that, they are largely OK. Issue is more that people think HP is the only existing...
- by G Torq - at 2014.04.08 12:11:00
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6. another heavy minmatar weapon! :D - in Feedback/Requests [original thread]
Xaviah Reaper wrote: just supersize the massdriver, increase range and radius, and decrease ROF. slow reload, slow movement, 3-5 shells before reload depending on tier. opinions? Keep saying, I want a Gatling Flaylock weapon :)
- by G Torq - at 2014.04.06 10:15:00
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7. Give the cloak a 2nd variant and a skill bonus - in Feedback/Requests [original thread]
Some quick observations: 1) Signature reductions of 25% or more are "insane" if not subject to stacking penalties with regular dampeners 2) Instead of only balancing on Cloak Duration and Cloak Recharge Rate/Time, consider also altering the Cloa...
- by G Torq - at 2014.04.04 07:23:00
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8. [Idea] Next event after million clones... - in Feedback/Requests [original thread]
An event involving tanks and swarms (2 options for payouts, for balance and engagements) would be interesting to see.
- by G Torq - at 2014.03.16 19:01:00
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9. Tracking Computer Module=Aim Assist. - in Feedback/Requests [original thread]
Sgt Kirk wrote: Get rid of aim assist as a setting option and make it a high slot module option since some people fight so hard to keep it. Cool idea! I especially like the bit about you suggesting a low-slot module for enabling the use of K...
- by G Torq - at 2014.03.16 18:57:00
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10. [Required] Lock ISK-transfer ability until Merc graduates - in Feedback/Requests [original thread]
Dear CCP Games and DUST514 developers. Please, effective as of Uprising1.8 if possible, limit Merc's ability to transfer ISK until after they have graduated from the Academy. Reports from Chribba and the community in general points to this being...
- by G Torq - at 2014.03.11 19:26:00
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11. Request:Basic/MLT versions of the burst and tactical AR - in Feedback/Requests [original thread]
Simples: there should be MLT versions of the RR and the CR, not of the AR-equivalents.
- by G Torq - at 2014.02.26 20:22:00
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12. Concern about Combat Rifles - in Feedback/Requests [original thread]
JP Acuna wrote: Besides, i'm affraid that the CR doesn't have a strict minimal pause between bursts as other rifles and maybe that's what allows it to be abused by these means or at least unbalanced. First, a couple of links... A CR: http:/...
- by G Torq - at 2014.02.26 20:20:00
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13. Shield tanks passive shield rep - in Feedback/Requests [original thread]
Psychotic Shooter wrote: G Torq wrote: ... 100% wrong even with your math if you play the game the only weapon that can stop the regen with 1 hardener is a fg I'm glad you're volunteering some evidence of your statement - I'm assuming...
- by G Torq - at 2014.02.20 15:15:00
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14. Shield tanks passive shield rep - in Feedback/Requests [original thread]
Threshold for passive rep: 104hp Threshold for passive rep w/ 1 hardener: 260hp Threshold for passive rep w/ 2 hardeners: 520hp AV Grenades can generally stop the passive rep. PLC projectiles can generally stop the passive rep. Forge guns can gen...
- by G Torq - at 2014.02.20 11:33:00
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15. Remove the PS move compatibility - in Feedback/Requests [original thread]
AmlSeb wrote: The move is generally broken on any shooter. For Resistance, they said people who got used to the Move generally scored higher that DS3 users.
- by G Torq - at 2014.02.13 10:01:00
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16. DROPSHIPS FLY LIKE AN ANT TRYING TO FLY A LEAD MAPLE LEAF!!! - in Feedback/Requests [original thread]
SGTFunyoun THEFIRST wrote: killertojo42 wrote: Lol, i just call dropships cows of the sky, they're funny to watch and to crash Yes, they are funny to watch crash. I call them Lead Maple Leaves... they fly like a Maple Leaf made of lead f...
- by G Torq - at 2014.02.13 09:37:00
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17. Remove the PS move compatibility - in Feedback/Requests [original thread]
If I'm not mistaken, one of the CPMs use it regularly... But yeah, it supposedly is a lot better for aiming than DS3, so it should be removed for being OP! Sarcasm may have been used in the above post
- by G Torq - at 2014.02.12 19:24:00
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18. Neutral installations should not give WP - in Feedback/Requests [original thread]
Alabastor 'TheBlaster' Alcar wrote: bullcrap kill all instalations red or blue they are useless for anything but wp, how about the abilityto cal our own instalations in from orbit instead so we actually want to keep them alive because we had to...
- by G Torq - at 2014.02.12 19:21:00
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19. Petition for Dropsuit and/or Weapon Respec - in Feedback/Requests [original thread]
Vakki Yuki wrote: It's like buying a doughnut, but then they give you a bagel. It's still food, but I want my doughnut. No.. It is like going to a store that says they will eventually sell doughnuts, but declare that right now they only ...
- by G Torq - at 2014.02.12 19:17:00
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20. Team killing-Item protection - in Feedback/Requests [original thread]
Royalgiedro wrote: I was recently using my thale's-07 sniper during a FW match when a teammate decided to walk up behind me and shoot me in the back until I died. Good!
- by G Torq - at 2014.02.12 19:11:00
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